วันอาทิตย์ที่ 16 กันยายน พ.ศ. 2555

kMSt ver. 1.2.450 – Warrior and Magician Hyper Skills & Evolving System~!


Finally, adventurer Hyper Skills have been released (well only warriors and magicians actually) as well as Mikhail! Sucks for bowmen (UGH), thieves, pirates, and Resistance… Anyways there’s also a new Evolving System, as well as new secondary weapons for most classes!
This patch will be coming to the real server on September 20 if I am correct, this date is also when the creation of the Nova and Hero jobs are restricted once more.
Note: For basic information on Hyper Skills, such as how to get SP, how much SP you get, etc, check out this post~

All Classes

  •  Hyper Physical Guard: Passively increase your physical defense by 500. [required level: 165]
  •  Hyper Magical Guard: Passively increase your magical defense by 500. [required level: 174]
  •  Hyper Movement: Passively increase your speed by 10. [required level: 152]
  •  Hyper Jump: Passively increase your jump by 10. [required level: 146]
  •  Hyper Accuracy: Passively increase your accuracy by 20%. [required level: 158]
  •  Hyper Critical Rate: Passively increase your critical rate by 10%. [required level: 198]
  •  Hyper Dexterity: Passively increase your DEX by 50. [required level: 140]
  •  Hyper Intelligence: Passively increase your INT by 50. [required level: 140]
  •  Hyper Luck: Passively increase your LUK by 50. [required level: 140]
  •  Hyper Strength: Passively increase your STR by 50. [required level: 140]
  •  Hyper Max Heart Point: Passively increase your HP by 15%. [required level: 192]
  •  Hyper Max Magic Point: Passively increase your MP by 15%. [required level: 186]
  •  Hyper Max Demon Force: Passively increase your DF by 50. [required level: 180]

Hero

  •  Advanced Combo – Reinforce: Combo Counter’s damage per orb is increased by 2%. [required level: 143]
  •  Advanced Combo – Bonus Chance: Combo Recharge has a 20% chance to recharge one more orb. [required level: 162]
  •  Advanced Combo – Boss Killer : Gain 2% boss damage per Combo orb. [required level: 183]
  •  Advanced Final Attack – Accuracy : Advanced Final Attack’s accuracy boost is increased by 10%. [required level: 149]
  • Advanced Final Attack – Bonus Damage : Advanced Final Attack’s attack boost is increased by 20. [required level: 168]
  •  Advanced Final Attack – Bonus Chance : Advanced Final Attack’s chance to activate is increased by 10%. [required level: 189]
  •  Raging Blow – Reinforce: Raging Blow’s damage is increased by 20%. [required level: 155]
  •  Raging Blow – Extra Target : Raging Blow’s number of monsters hit is increased by 2. [required level: 177]
  •  Raging Blow – Bonus Attack: Raging Blow’s attack count is increased by 1. [required level: 195]
  •  Valhalla : The will of ancient warriors imbues you with powerful strength, increasing your attack by 50 and your resistance to statuses and elements by 100% for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
  •  Rage Uprising: A sphere filled with the power of rage explodes dealing 500% damage 8 times on up to 8 monsters. There is a cooldown of 30 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
  •  Epic Adventure : A buff that gives the legendary Adventurers of the Maple World 10% increased damage and the ability to pass the damage cap by 50,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]

Paladin

  •  Threaten – Persist: Threaten’s duration is increased by 20 seconds. [required level: 143]
  •  Threaten – Bonus Chance: Threaten’s success rate is increased by 20%. [required level: 162]
  •  Threaten – Enhance: Threaten’s attack and defense reduction is increased by 20%, accuracy reduction is increased by 8 seconds by and 20%. [required level: 183]
  •  Blast – Reinforce: Blast’s damage is increased by 20%. [required level: 149]
  •  Blast – Critical Rate: Blast’s critical chance is increased by 20%. [required level: 168]
  •  Blast – Bonus Attack: Blast’s attack count is increased by 1. [required level: 189]
  •  Sanctuary – Reinforce: Sanctuary’s damage is increased by 20%. [required level: 155]
  •  Sanctuary – Bonus Attack: Sanctuary’s attack count is increased by 1. [required level: 177]
  •  Sanctuary – Cooltime Reduce: Sanctuary’s cooldown is decreased by 50%. [required level: 195]
  •  Sacrosanctity: The blessing of God marks you as sacrosanct for 30 seconds, making you completely invincible. There is a cooldown of 600 seconds. [required level: 150]
  •  Smite: A shield imbued with the power of God is summoned, and strikes down up to 15 enemies for 500% damage 3 times, restricting their movement and buffs for 20 seconds. There is a cooldown of 120 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
  •  Epic Adventure : A buff that gives the legendary Adventurers of the Maple World 10% increased damage and the ability to pass the damage cap by 50,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]

Dark Knight

  •  Hyper Body – Persist: Hyper Body’s duration is increased by 20 seconds. [required level: 143]
  •  Hyper Body – Extra Magic Point: Hyper Body’s MP boost is increased by 20%. [required level: 162]
  •  Hyper Body – Extra Heart Point: Hyper Body’s HP boost is increased by 20%. [required level: 183]
  •  Dark Force – Reinforce: Dark Force’s damage is increased by 20%. [required level: 149]
  •  Dark Force – Critical Damage: Dark Force’s minimum critical damage is increased by 10%. [required level: 168]
  •  Dark Force – Critical Rate: Dark Force’s critical rate is increased by 10%. [required level: 189]
  •  Dark Impale – Reinforce: Dark Impale’s damage is increased by 20%. [required level: 155]
  •  Dark Impale – Ignore Guard: Dark Impale’s amount of monster’s defense ignored is increased by 20%. [required level: 177]
  •  Dark Impale – Bonus Attack: Dark Impale’s attack count is increased by 1. [required level: 195]
  •  Dark Thirst: The protector of darkness gives you 30 attack and 100% drain for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
  •  Dark Synthesis:Awaken the powers of darkness, dealing 300% damage 10 times on up to 8 enemies. There is a cooldown of 8 seconds. The maximum damage for this skill is 3,000,000. [required level: 170]
  •  Epic Adventure : A buff that gives the legendary Adventurers of the Maple World 10% increased damage and the ability to pass the damage cap by 50,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]

Archmage (F/P)

  •  Poison Mist – Reinforce: Poison Mist’s damage is increased by 20%. [required level: 143]
  •  Poison Mist – DoT Persist: Poison Mist’s damage over time duration is increased by 10%. [required level: 162]
  • Poison Mist – DoT Reinforce: Poison Mist’s damage over time is increased by 20%. [required level: 183]
  •  Paralyze – Reinforce: Paralyze’s damage is increased by 20%. [required level: 149]
  •  Paralyze – DoT Reinforce: Paralyze’s damage over time is increased by 20%. [required level: 168]
  •  Paralyze – Bonus Attack: Paralyze’s attack count is increased by 1. [required level: 189]
  •  Mist Eruption – Bonus Attack: Mist Eruption’s attack count is increased by 1. [required level: 155]
  •  Mist Eruption – Ignore Guard: Mist Eruption’s amount of monster’s defense ignored is increased by 20%. [required level: 177]
  •  Mist Eruption – Cooltime Reduce: Mist Eruption’s cooldown is decreased by 50%. [required level: 195]
  •  Fire Aura: Burn up to 15 enemies around you for 500% damage continuously, while ignoring super defense up and damage reflection buffs on monsters. Toggle skill. The maximum damage for this skill is 3,000,000. [required level: 150]
  •  Megiddo Flame: A blue flame hones in on an enemy and burns them for 700% damage 6 times, with a 20% chance of attacking once again, while inflicting 700% damage over time every second for 30 seconds. There is a cooldown of 90 seconds. You ignore super defense up and damage reflection buffs on monsters. The maximum damage for this skill is 9,999,999. [required level: 170]
  •  Epic Adventure : A buff that gives the legendary Adventurers of the Maple World 10% increased damage and the ability to pass the damage cap by 50,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]

Archmage (I/L)

  •  Teleport Mastery – Reinforce: Teleport Mastery’s damage is increased by 20%. [required level: 143]
  •  Teleport Mastery – Extra Target: Teleport Mastery’s number of monsters hit is increased by 2. [required level: 162]
  •  Teleport Mastery – Add Range: Teleport Mastery’s range boost is increased by 50. [required level: 183]
  •  Chain Lightning – Reinforce: Chain Lightning’s damage is increased by 20%. [required level: 149]
  •  Chain Lightning – Extra Target: Chain Lightning’s number of monsters hit is increased by 2. [required level: 168]
  •  Chain Lightning – Bonus Attack: Chain Lightning’s attack count is increased by 1. [required level: 189]
  •  Glacial Chain – Extra Target: Glacial Chain’s number of monsters hit is increased by 2. [required level: 155]
  •  Glacial Chain – Bonus Attack: Glacial Chain’s attack count is increased by 1. [required level: 177]
  •  Glacial Chain – Cooltime Reduce: Glacial Chain’s cooldown time is reduced by 100%. [required level: 195]
  • Ice Aura: An unbreakable aura of ice surrounds you, giving you 20% Stance, damage absorption, and resistance to states and elements. Toggle skill. [required level: 150]
  •  Lightning Sphere: A wall of electricity continuously hits up to 15 enemies in front of you for 700% damage for up to 8 seconds. After the duration is over, 1000% finish damage will be dealt. Keydown skill. There is a cooldown of 90 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
  •  Epic Adventure : A buff that gives the legendary Adventurers of the Maple World 10% increased damage and the ability to pass the damage cap by 50,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]

Bishop

  •  Holy Magic Shell – Extra Guard: Holy Magic Shell’s guard count is increased by 2. [required level: 143]
  •  Holy Magic Shell – Persist: Holy Magic Shell’s duration is increased by 5 seconds. [required level: 162]
  •  Holy Magic Shell – Cooltime Reduce: Holy Magic Shell’s cooldown is decreased by 50%. [required level: 183]
  •  Holy Symbol – Experience: Holy Symbol’s experience boost is increased by 10% for yourself. [required level: 149]
  •  Holy Symbol – Imbue Body: Holy Symbol gives you 20% resistance to states and elements. [required level: 168]
  •  Holy Symbol – Extra Drop: Holy Symbol gives 20% increased drop rate. [required level: 189]
  •  Advanced Bless – Bonus Damage: Advanced Bless’s attack and magic attack boosts are increased by 20. [required level: 155]
  •  Advanced Bless – Enhance: Advanced Bless’s defense and magic defense boosts are increased by 200 and its accuracy and avoid boosts are increased by 180. [required level: 177]
  •  Advanced Bless – Extra Point: Advanced Bless’s HP and MP boosts are increased by 1000. [required level: 195]
  •  Vengeance of Angel: The pure rage of the angels takes you over, giving you 50 magic attack, 20% defense ignore, increasing your attack speed by 1, Angel Ray’s damage by 20%, and Angel Ray’s attack count by 1. Toggle skill. You can only use Teleport and Angel Ray when this skill is active. [required level: 150]
  •  Heaven’s Door: The door to Heaven is opened, giving the blessing of life to allies allowing them to revive if they hit 0 HP while punishing up to 15 enemies dealing 1200% damage 8 times. There is a cooldown of 180 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
  •  Epic Adventure : A buff that gives the legendary Adventurers of the Maple World 10% increased damage and the ability to pass the damage cap by 50,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]

Mikhail

  •  Soul Endure – Persist: Soul Endure’s duration is increased by 20 seconds. [required level: 143]
  •  Soul Endure – Iron Skin: Soul Endure’s defense boost is increased by 20%. [required level: 162]
  •  Soul Endure – Imbue Body: Soul Endure’s resistance to states and elements boosts are increased by 10%. [required level: 183]
  •  Shining Blast – Reinforce: Shining Blast’s damage is increased by 20%. [required level: 149]
  •  Shining Blast – Extra Target: Shining Blast’s number of monsters hit is increased by 2. [required level: 168]
  •  Shining Blast – Bonus Attack: Shining Blast’s attack count is increased by 1. [required level: 189]
  •  Soul Assault – Reinforce: Soul Assault’s damage is increased by 20%. [required level: 155]
  •  Soul Assault – Bonus Chance: Soul Assault’s instant death chance is increased by 20%. [required level: 177]
  •  Soul Assault – Bonus Attack: Soul Assault’s attack count is increased by 1. [required level: 195]
  •  Sacred Cube: A cube containing divine power enhances your strength, giving you 20 attack, 20% HP and MP, and 20% damage reduction for 180 seconds. [required level: 150]
  •  Deadly Charge: The knight of light is summoned and performs a deadly thrust that deals 1000% damage 8 times on up to 15 enemies inflicting a debuff that allows Mikhail’s Final Attack to activate 100% of the time for 30 seconds. There is a cooldown of 90 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
  •  Queen of Tomorrow: The blessing of the Empress increases your damage by 10% and lets you pass the damage cap by 50,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]
Thanks to Fiel of Southperry for skill icons and effects!
World maps have been added for the Tyrant’s Citadel, Mushroom Castle, and Chryse!
After the Hero and Nova jobs are restricted, you will only be able to create an Adventurer, Knights of Cygnus, Resistance or Mikhail!
Now, lets talk about the new Evolving System. It is available to those above level 100, and you can access it through the Dimensional Mirror. It says it goes to Gelimer’s Evolving System Research Lab. Gelimer? The one from the Black Wings in Edelstein?!
Currently I cannot go inside, it gives me an error, but I do have an idea of what this Evolving System is.
In addition, this Evolving System does indeed connect to the storyline of Edelstein and theBlack Wings. Gelimer created an experiment that allowed Su to leave his test tube, however, he seemed ‘possessed’ and did not even remember his own sister Orca.
Orca was then defeated and left for dead, leaving her to join the Resistance!
The Evolving System uses a Core to generate a virtual world that changes according to the user’s preference. Basically, you can make your own maps, for both yourself and your party! (Thanks to Fiel for these images) You can only enter your System 5 times a day (30 minutes each time).
You can purchase different Cores to change your Evolving System by acquiring coins by doing quests and hunting monsters. These coins can also be traded for new equipment such as  a pocket item and level 100 secondary weapons (see below for more info).
Here’s a list of core items that you can buy with coins (so you can get an idea of what you can customize). You can also buy some Cores with mesos, the prices of which do not exceed 1,000,000 mesos in most cases.
  • Monster Level Change
  • Monster HP Change
  • Monster Spawn Change
  • Monster Skin Change
  • Background Image Change
  • Background Music Change
  • Party Play Experience Increase
  • Special Monster Addition
  • Special Herb Drop
  • Special Ore Drop
  • Special Job Lev. 100 Armor Drop
  • Special Job Lev. 110 Armor Drop
  • Lev. 100 Weapon Drop
  • Lev. 105 Weapon Drop
  • Lev. 110 Weapon Drop
  • Necro Weapon Drop
  • Drop Rate Increase
  • Herb Drop Rate Increase
  • Ore Drop Rate Increase
  • Rare Equipment Drop
  • Mission Addition
You can also get special boss monsters in your Evolving System (Pianus, Manon, and Griffeyto be exact). They actually drop the same items as the real bosses!
There are different maps inside your Evolving World, with a maximum of 9. You have to unlock them by doing quests and buying new Cores.
I recorded a video of the Evolving System storyline including the part about the Black Wings~
For normal Zakum, Hilla, and Von Leon, you now only need one person in your expedition! No more fillers~
A new NPC, Nevel, has been added! Nevel sells secondary weapons for adventurers and Cygnus classes! There is a certain type for every class and 1 for every job advancement after first. They can have weapon potential.
I’m gonna list each job and their type of weapon, as well as link to a picture (thanks to 별이eof Insoya for the pictures!)~ I’m gonna name the final form (level 100 version) of each one by the way. For you to know, 공격력 is attack and 마력 is magic attack.
New Empress Shoulderpads (11 to all stats, 100 HP and MP, 7 attack and magic attack, 1 slot) have been added! The Empress equipment now have one more set bonus, for wearing all 7 pieces of the set, that gives an extra 15% HP and MP and 10 attack.